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Editing Object Behaviour in Video Sequences
Author(s) -
Scholz Volker,
ElAbed Sascha,
Seidel HansPeter,
Magnor Marcus
Publication year - 2009
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.2009.01413.x
Subject(s) - computer science , video editing , computer graphics (images) , focus (optics) , computer vision , object (grammar) , non linear editing system , artificial intelligence , video tracking , motion (physics) , image editing , interpolation (computer graphics) , post production , video capture , motion interpolation , video processing , smacker video , image (mathematics) , block matching algorithm , physics , optics
While there are various commercial‐strength editing tools available today for still images, object‐based manipulation of real‐world video footage is still a challenging problem. In this system paper, we present a framework for interactive video editing. Our focus is on footage from a single, conventional video camera. By relying on spatio‐temporal editing techniques operating on the video cube, we do not need to recover 3D scene geometry. Our framework is capable of removing and inserting objects, object motion editing, non‐rigid object deformations, keyframe interpolation, as well as emulating camera motion. We demonstrate how movie shots with moderate complexity can be persuasively modified during post‐processing.

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