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Rendering Trees with Indirect Lighting in Real Time
Author(s) -
Boulanger K.,
Bouatouch K.,
Pattanaik S.
Publication year - 2008
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.2008.01257.x
Subject(s) - rendering (computer graphics) , computer science , image based lighting , real time rendering , computer graphics (images) , 3d rendering , probabilistic logic , image based modeling and rendering , artificial intelligence , computer vision
High quality lighting is one of the challenges for interactive tree rendering. To this end, this paper presents a lighting model allowing real‐time rendering of trees with convincing indirect lighting. Rather than defining an empirical model to mimic lighting of real trees, we work at a lower level by modeling the spatial distribution of leaves and by assigning them probabilistic properties. We focus mainly on precise low‐frequency lighting that our eyes are more sensitive to and we add high‐frequency details afterwards. The resulting model is efficient and simple to implement on a GPU.