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Cutting and Pasting Irregularly Shaped Patches for Texture Synthesis
Author(s) -
Dong Feng,
Lin Hai,
Clapworthy Gordon
Publication year - 2005
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.2005.00825.x
Subject(s) - texture (cosmology) , texture synthesis , computer science , artificial intelligence , computer vision , discontinuity (linguistics) , projective texture mapping , texture filtering , position (finance) , texture atlas , range (aeronautics) , texture compression , computer graphics (images) , bidirectional texture function , pattern recognition (psychology) , image texture , image (mathematics) , mathematics , image processing , materials science , mathematical analysis , finance , composite material , economics
This paper proposes a patch‐based texture synthesis approach that cuts and stitches irregularly shaped texture patches to generate new texture images with minimized visual discontinuity. It works well on a wide range of textures. A semiautomatic algorithm is developed to obtain the irregularly shaped patches. To synthesize strictly structured textures, a regular pasting method is proposed to identify the texture structures and subsequently position the irregularly shaped patches according to the identified structures. The results and comparisons with related work are given.

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