z-logo
Premium
Synthetic Vision and Audition for Digital Actors
Author(s) -
NOSER Hansrudi,
THALMANN Daniel
Publication year - 1995
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.1995.cgf143_0325.x
Subject(s) - computer science , focus (optics) , human–computer interaction , computer graphics (images) , multimedia , sound (geography) , artificial intelligence , computer vision , acoustics , optics , physics
We present an overview of some principles of synthetic vision and audition for digital autonomous actors in virtual worlds. After a short review of the state‐of‐the‐art we focus on some aspects of synthetic vision and virtual world constraints. Then, we present a simple real time structured sound renderer. This sound renderer is used as audition channel for synthetic and real actors and synchronized sound track generator for video film productions.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here