z-logo
Premium
Distributed Augmented Reality for Collaborative Design Applications
Author(s) -
Ahlers Klaus H.,
Kramer André,
Breen David E.,
Chevalier PierreYves,
Crampton Chris,
Rose Eric,
Tuceryan Mihran,
Whitaker Ross T.,
Greer Douglas
Publication year - 1995
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.1995.cgf143_0003.x
Subject(s) - augmented reality , computer science , human–computer interaction , virtual reality , mixed reality , interface (matter) , computer graphics , graphics , user interface , multimedia , computer graphics (images) , bubble , maximum bubble pressure method , parallel computing , operating system
This paper presents a system for constructing collaborative design applications based on distributed augmented reality. Augmented reality interfaces are a natural method for presenting computer‐based design by merging graphics with a view of the real world. Distribution enables users at remote sites to collaborate on design tasks. The users interactively control their local view, try out design options, and communicate design proposals. They share virtual graphical objects that substitute for real objects which are not yet physically created or are not yet placed into the real design environment. We describe the underlying augmented reality system and in particular how it has been extended in order to support multi‐user collaboration. The construction of distributed augmented reality applications is made easier by a separation of interface, interaction and distribution issues. An interior design application is used as an example to demonstrate the advantages of our approach.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here