z-logo
Premium
A Survey of Computer Animation
Author(s) -
Pueyo Xavier,
Tost Daniela
Publication year - 1988
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.1988.tb00630.x
Subject(s) - animation , computer science , skeletal animation , computer animation , computer facial animation , interactive skeleton driven simulation , computer graphics (images) , non photorealistic rendering , field (mathematics) , computer graphics , process (computing) , human–computer interaction , multimedia , programming language , mathematics , pure mathematics
A survey on computer animation is presented with three specific goals:• To clarify what people understand by computer animation. • To separate the different aspects of computer animation and underline its main problems. • To present the different solutions given to these problems.Several classifications for computer animation systems are first made attending to different criteria. The report is subsequently divided into two basic sections according to the historical classification of computer animation systems: computer‐assisted animation, where traditional animation is just helped by the use of computers, and modelled animation where the use of computers is essential in different aspects of the animation process. Special emphasis is placed on motion specification and generation. Finally, special attention is paid to human body animation because of the great interest of this specific field of computer animation and the peculiarity of its problems. Aspects of hardware aspects and postprocessing has just been taken into account in the classification section but have not been studied.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here