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The New Visual Age: The Influence of Computer Graphics on Art and Society
Author(s) -
Franke H. W.
Publication year - 1983
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/j.1467-8659.1983.tb00133.x
Subject(s) - ridiculous , realm , computer graphics , graphics , the arts , computer science , computer art , visual arts , computer graphics (images) , aesthetics , art , art history , law , political science , literature , performance art
Only a few years ago it would have seemed ridiculous to discuss the influence of computer graphics on art and society. Although computer generated graphics had already been applied in important areas of science and technology, its influence was not yet felt in the arts or in society at large. Those few who used the computer as an artistic instrument were regarded as outsiders: with their freelance experiments they deviated from the solid ground of strictly defined tasks, but on the other hand found no approval in artistic circles. One of the causes for this lack of approval may have been that they did not submit to the frequently changing fashions which are prevalent in today's visual arts. Rather, they were, at least in the beginning when searching for motifs, guided by mathematical and geometrical aspects. The fact that they succeeded in opening up a largely unknown realm of graphically attractive forms went unheeded by the critics.