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THE DISCIPLE–RKF LEARNING AND REASONING AGENT
Author(s) -
Tecuci Gheorghe,
Boicu Mihai,
Boicu Cristina,
Marcu Dorin,
Stanescu Bogdan,
Barbulescu Marcel
Publication year - 2005
Publication title -
computational intelligence
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.353
H-Index - 52
eISSN - 1467-8640
pISSN - 0824-7935
DOI - 10.1111/j.1467-8640.2005.00282.x
Subject(s) - analogy , computer science , artificial intelligence , apprenticeship , cognitive science , epistemology , psychology , linguistics , philosophy
Over the years we have developed the Disciple theory, methodology, and family of tools for building knowledge‐based agents. This approach consists of developing an agent shell that can be taught directly by a subject matter expert in a way that resembles how the expert would teach a human apprentice when solving problems in cooperation. This paper presents the most recent version of the Disciple approach and its implementation in the Disciple–RKF (rapid knowledge formation) system. Disciple–RKF is based on mixed‐initiative problem solving , where the expert solves the more creative parts of the problem and the agent solves the more routine ones, integrated teaching and learning , where the agent helps the expert to teach it, by asking relevant questions, and the expert helps the agent to learn, by providing examples, hints, and explanations, and multistrategy learning , where the agent integrates multiple learning strategies, such as learning from examples, learning from explanations, and learning by analogy, to learn from the expert how to solve problems. Disciple–RKF has been applied to build learning and reasoning agents for military center of gravity analysis, which are used in several courses at the US Army War College.