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Competencies for learning design: A review of the literature and a proposed framework
Author(s) -
MacLean Piers,
Scott Bernard
Publication year - 2011
Publication title -
british journal of educational technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.79
H-Index - 95
eISSN - 1467-8535
pISSN - 0007-1013
DOI - 10.1111/j.1467-8535.2010.01090.x
Subject(s) - computer science , variety (cybernetics) , field (mathematics) , learning design , instructional design , knowledge management , learning sciences , process (computing) , set (abstract data type) , learning theory , educational technology , multimedia , mathematics education , psychology , artificial intelligence , mathematics , pure mathematics , programming language , operating system
The term ‘learning design’ is used in this paper to refer to the process of designing effective learning experiences for a variety of contexts: in the classroom or laboratory, in the field, online and via standalone packages using a range of media. Learning design involves a wide set of knowledge, skills and competencies, including: learning theory and its applications, course design principles and procedures, use of media, use of different technologies, relevant business processes and so on. This paper briefly introduces a research project that investigated the field of learning design in the UK and elsewhere, and describes the production of a competency framework derived from the results of that research.

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