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Affordances of mobile technologies for experiential learning: the interplay of technology and pedagogical practices
Author(s) -
Lai C.H.,
Yang J.C.,
Chen F.C.,
Ho C.W.,
Chan T.W.
Publication year - 2007
Publication title -
journal of computer assisted learning
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.583
H-Index - 93
eISSN - 1365-2729
pISSN - 0266-4909
DOI - 10.1111/j.1365-2729.2007.00237.x
Subject(s) - experiential learning , affordance , educational technology , mobile device , knowledge management , psychology , computer science , multimedia , mathematics education , human–computer interaction , world wide web
  Experiential learning is the process of creating knowledge through the transformation of experience and has been adopted in an increasing number of areas. This paper investigates the possibility of technological support for experiential learning. A learning activity flow (or script) and a mobile technology system were designed to facilitate students in experiential learning. An experiment was conducted on two fifth‐grade classes at an elementary school, one class using personal digital assistants (PDAs) and the other working without them. The results indicate that mobile technologies are effective in improving knowledge creation during experiential learning. The interplay between the mobile technology affordances and the proposed learning flow for experiential learning is thoroughly discussed.

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