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Digital Simulation Languages: Problems and Possibilities 1)
Author(s) -
ELZAS M.S.
Publication year - 1979
Publication title -
eppo bulletin
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.327
H-Index - 36
eISSN - 1365-2338
pISSN - 0250-8052
DOI - 10.1111/j.1365-2338.1979.tb02249.x
Subject(s) - computer science , ideal (ethics) , construct (python library) , sequence (biology) , theoretical computer science , digital computer , programming language , computer engineering , philosophy , epistemology , biology , genetics
When faced with a model to be simulated on a computer, one is in general faced with a series of problems, to which answers are quite often difficult to find. These problems include: 1) Can we construct a mathematical approximation of the model in such a way that the resulting formulation can be implemented as a computer for simulation purposes ? 2) Will the above mathematical formulation guarantee a result on an ideal (perfect) machine ? 3) Will the chosen method of simulation withstand the non–ideal characteristics of an actual machine ? 4) Will it be possible to compute results to the computing sequence that is created for the simulation ? 5) How does one choose the right language that is to be the programming vehicle for the simulation ? 6) Can one describe every simulation problem in any of the languages for specific classes of problems ? This paper tries to give an insight into the possible answers to these questions and endeavours to provide the reader with some basic knowledge about the possibilities available and the problems to look for when setting up simulation experiments by programming them with simulation languages for digital computers.