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METHOD FOR THE CREATION OF GEOMETRIC DESIGNS BASED ON STRUCTURE *
Author(s) -
Blake† Edwin M.
Publication year - 1945
Publication title -
journal of the american ceramic society
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.9
H-Index - 196
eISSN - 1551-2916
pISSN - 0002-7820
DOI - 10.1111/j.1151-2916.1945.tb14530.x
Subject(s) - feature (linguistics) , variety (cybernetics) , geometric modeling , field (mathematics) , basis (linear algebra) , computer science , engineering drawing , value (mathematics) , sculpture , geometry , pottery , painting , surface (topology) , line (geometry) , mathematics , artificial intelligence , pure mathematics , engineering , visual arts , art , philosophy , linguistics , machine learning
A bstract The method described is based on a study to discover, collect, and classify the geometrical figures and ideas of value to artists and designers in the field of geometric or abstract art. The program includes modeling and sculpture and drawing and painting, with their applications to pottery design and decoration, and also abstract “movies.” The basis of the method is the concept of structure introduced into geometry in 1847. This geometrical structure is similar to the anatomical structure of the human hand in that one structure is capable of assuming a great variety of forms. In making a surface design, for example, the designer selects a line structure that seems to be suitable. This consists of a definite number of lines connected in definite ways but is otherwise free to take any form. The designer endeavors to throw the selected structure into a satisfactory form. To assist him are types of curves and angles suggestive of what is possible. Having a given number of lines and their connections, specific form, to be determined by the designer, is stimulative of creative activity. If variations of color over domains (areas) are to be employed, they can be designed as accurately as any other feature.

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