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On Realism of Architectural Procedural Models
Author(s) -
Beneš J.,
Kelly T.,
Děchtěrenko F.,
Křivánek J.,
Müller P.
Publication year - 2017
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/cgf.13121
Subject(s) - realism , computer science , perception , procedural modeling , direct and indirect realism , human–computer interaction , artificial intelligence , epistemology , philosophy
The goal of procedural modeling is to generate realistic content. The realism of this content is typically assessed by qualitatively evaluating a small number of results, or, less frequently, by conducting a user study. However, there is a lack of systematic treatment and understanding of what is considered realistic, both in procedural modeling and for images in general. We conduct a user study that primarily investigates the realism of procedurally generated buildings. Specifically, we investigate the role of fine and coarse details, and investigate which other factors contribute to the perception of realism. We find that realism is carried on different scales, and identify other factors that contribute to the realism of procedural and non‐procedural buildings.