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Anisotropic Strain Limiting for Quadrilateral and Triangular Cloth Meshes
Author(s) -
Ma Guanghui,
Ye Juntao,
Li Jituo,
Zhang Xiaopeng
Publication year - 2016
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/cgf.12689
Subject(s) - quadrilateral , isotropy , discretization , anisotropy , polygon mesh , shearing (physics) , limiting , triangle mesh , computer science , mathematics , geometry , mathematical optimization , mathematical analysis , finite element method , materials science , structural engineering , physics , engineering , mechanical engineering , composite material , quantum mechanics
The cloth simulation systems often suffer from excessive extension on the polygonal mesh, so an additional strain‐limiting process is typically used as a remedy in the simulation pipeline. A cloth model can be discretized as either a quadrilateral mesh or a triangular mesh, and their strains are measured differently. The edge‐based strain‐limiting method for a quadrilateral mesh creates anisotropic behaviour by nature, as discretization usually aligns the edges along the warp and weft directions. We improve this anisotropic technique by replacing the traditionally used equality constraints with inequality ones in the mathematical optimization, and achieve faster convergence. For a triangular mesh, the state‐of‐the‐art technique measures and constrains the strains along the two principal (and constantly changing) directions in a triangle, resulting in an isotropic behaviour which prohibits shearing. Based on the framework of inequality‐constrained optimization, we propose a warp and weft strain‐limiting formulation. This anisotropic model is more appropriate for textile materials that do not exhibit isotropic strain behaviour.

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