z-logo
Premium
Portal‐Masked Environment Map Sampling
Author(s) -
Bitterli Benedikt,
Novák Jan,
Jarosz Wojciech
Publication year - 2015
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/cgf.12674
Subject(s) - computer science , rendering (computer graphics) , visibility , computer graphics (images) , sample (material) , computer vision , sampling (signal processing) , global illumination , window (computing) , rectangle , artificial intelligence , optics , mathematics , geometry , physics , filter (signal processing) , thermodynamics , operating system
Abstract We present a technique to efficiently importance sample distant, all‐frequency illumination in indoor scenes. Standard environment sampling is inefficient in such cases since the distant lighting is typically only visible through small openings (e.g. windows). This visibility is often addressed by manually placing a portal around each window to direct samples towards the openings; however, uniformly sampling the portal (its area or solid angle) disregards the possibly high frequency environment map. We propose a new portal importance sampling technique which takes into account both the environment map and its visibility through the portal, drawing samples proportional to the product of the two. To make this practical, we propose a novel, portal‐rectified reparametrization of the environment map with the key property that the visible region induced by a rectangular portal projects to an axis‐aligned rectangle. This allows us to sample according to the desired product distribution at an arbitrary shading location using a single (precomputed) summed‐area table per portal. Our technique is unbiased, relevant to many renderers, and can also be applied to rectangular light sources with directional emission profiles, enabling efficient rendering of non‐diffuse light sources with soft shadows.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here