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Boundary Handling at Cloth–Fluid Contact
Author(s) -
Huber M.,
Eberhardt B.,
Weiskopf D.
Publication year - 2015
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/cgf.12455
Subject(s) - smoothed particle hydrodynamics , fluid simulation , polygon mesh , computer science , coupling (piping) , surface (topology) , particle method , slip (aerodynamics) , mechanics , intersection (aeronautics) , boundary (topology) , boundary value problem , geometry , physics , computer graphics (images) , mechanical engineering , mathematics , mathematical analysis , aerospace engineering , engineering , thermodynamics
We present a robust and efficient method for the two‐way coupling between particle‐based fluid simulations and infinitesimally thin solids represented by triangular meshes. Our approach is based on a hybrid method that combines a repulsion force approach with a continuous intersection handling to guarantee that no penetration occurs. Moreover, boundary conditions for the tangential component of the fluid's velocity are implemented to model the different slip conditions. The proposed method is particularly useful for dynamic surfaces, like cloth and thin shells. In addition, we demonstrate how standard fluid surface reconstruction algorithms can be modified to prevent the calculated surface from intersecting close objects. For both the two‐way coupling and the surface reconstruction, we take into account that the fluid can wet the cloth. We have implemented our approach for the bidirectional interaction between liquid simulations based on Smoothed Particle Hydrodynamics (SPH) and standard mesh‐based cloth simulation systems.

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