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Pattern‐based development of digital platforms
Author(s) -
Drewel Marvin,
Özcan Leon,
Koldewey Christian,
Gausemeier Jürgen
Publication year - 2021
Publication title -
creativity and innovation management
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.148
H-Index - 60
eISSN - 1467-8691
pISSN - 0963-1690
DOI - 10.1111/caim.12415
Subject(s) - computer science , core (optical fiber) , task (project management) , business model , development (topology) , digital economy , enhanced data rates for gsm evolution , data science , business , world wide web , marketing , telecommunications , systems engineering , engineering , mathematical analysis , mathematics
Digital platforms have been reshaping the structure of whole industries. Whereas previous developments mainly have taken place within the business‐to‐consumer (B2C) or consumer‐to‐consumer (C2C) market, the business‐to‐business (B2B) market is at the edge of the so‐called platform economy. Leading companies step out of their core business and develop their own platforms. The paper at hand presents a methodology to master the challenges of developing digital platforms by using patterns, which represent proven principles of already established platforms. The methodology is based on a holistic pattern catalogue that can be used independently from the task at hand. We show in detail how we derived a catalogue with 37 platform patterns and how the catalogue can be applied to the development of digital platforms. The corresponding methodology contains three phases. Within the first phase, a specific platform idea is being developed. The second phase addresses the collaboration of an abstract platform concept. Finally, a specific digital platform concept is worked out.