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Engagement in business simulation games: A self‐system model of motivational development
Author(s) -
Buil Isabel,
Catalán Sara,
Martínez Eva
Publication year - 2020
Publication title -
british journal of educational technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.79
H-Index - 95
eISSN - 1467-8535
pISSN - 0007-1013
DOI - 10.1111/bjet.12762
Subject(s) - psychology , business simulation , competence (human resources) , autonomy , perception , student engagement , cognition , self efficacy , social psychology , mathematics education , knowledge management , computer science , neuroscience , political science , law
This research draws on the self‐system model of motivational development to explain how the use of business simulation games in class facilitates students’ engagement and enhances their learning. Based on a survey of 360 undergraduate students who played a business simulation game in a marketing course, the findings show that students’ perceptions of competence, autonomy, relatedness and self‐efficacy have a positive impact on their cognitive, emotional and behavioural engagement. In addition, cognitive and emotional engagement have a positive influence on skills development and perceived learning.