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CyGaMEs Selene player log dataset: Gameplay assessment, flow dimensions and non‐gameplay assessments
Author(s) -
Reese Debbie Denise
Publication year - 2015
Publication title -
british journal of educational technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.79
H-Index - 95
eISSN - 1467-8535
pISSN - 0007-1013
DOI - 10.1111/bjet.12322
Subject(s) - computer science , affect (linguistics) , dashboard , embodied cognition , operationalization , educational game , demographics , video game , human–computer interaction , boredom , multimedia , artificial intelligence , data science , psychology , philosophy , demography , communication , epistemology , sociology , social psychology
The S elene: A L unar C onstruction GaME instructional video game is a robust research environment (institutional review board approved) for investigating learning, affect, and the CyGaMEs M etaphorics approach to instructional video game design, embedded assessment, and informatics analysis and reporting. CyGaMEs applies analogical reasoning theory to translate fundamental scientific phenomena into embodied, procedural, goal‐driven, instructional gameplay and concurrent metrics of learning. S elene also collects integrated measures of affect operationalized as flow dimensions skill and challenge. Selene is a free, online F lash/ F lex game available 24/7 to registered players. The player (age mean = 13; N = 3882; n female = 1915; n male = 1908; n Spanish‐language version = 157) dataset, collected between A pril 6, 2010 and M ay 30, 2014, is anonymized, open and downloadable within W heeling J esuit U niversity's data repository. Dataset files contain timestamped, tab‐delimited, player log data for gesture‐level gameplay; T imed R eport progress toward each game/learning goal; flow dimensions; non‐gameplay assessments; demographics; paradata; and repository lexicons. Dataset analyses using traditional statistical methods (eg, multilevel modeling, interrupted time‐series) study learning trajectories, learning moments, affect (flow dimensions), persistence, gender differences, dashboard effects and the interactions among them. CyGaMEs Selene translates Timed Reports into real‐time, online dashboard report visualizations players and their registered educators can understand and use.