z-logo
Premium
Mapping learning and game mechanics for serious games analysis
Author(s) -
Arnab Sylvester,
Lim Theodore,
Carvalho Maira B.,
Bellotti Francesco,
Freitas Sara,
Louchart Sandy,
Suttie Neil,
Berta Riccardo,
De Gloria Alessandro
Publication year - 2015
Publication title -
british journal of educational technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.79
H-Index - 95
eISSN - 1467-8535
pISSN - 0007-1013
DOI - 10.1111/bjet.12113
Subject(s) - entertainment , computer science , game mechanics , game design , element (criminal law) , instructional design , set (abstract data type) , mathematics education , focus (optics) , exploit , human–computer interaction , multimedia , mathematics , physics , art , visual arts , programming language , computer security , optics , political science , law

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom