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Gambling expenditure predicts harm: evidence from a venue‐level study
Author(s) -
Markham Francis,
Young Martin,
Doran Bruce
Publication year - 2014
Publication title -
addiction
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 2.424
H-Index - 193
eISSN - 1360-0443
pISSN - 0965-2140
DOI - 10.1111/add.12595
Subject(s) - harm , per capita , psychology , consumption (sociology) , demography , consumer expenditure survey , population , environmental health , social psychology , medicine , economics , aggregate expenditure , public economics , social science , sociology
Background and Aims The T otal C onsumption T heory of gambling suggests that gambling expenditure is positively associated with gambling‐related harm. We test the hypothesis that electronic gaming machine ( EGM ) expenditure predicts gambling‐related harm at the level of the EGM venue. Design Cross‐sectional analysis of survey and administrative data. Setting General urban adult population of the N orthern T erritory of A ustralia. Participants The sample consisted of 7049 respondents to a mail‐survey about venue visitation and gambling behaviour across 62 EGM venues. Measurements Gambling‐related harm was defined as the endorsement of two or more items on the P roblem G ambling S everity I ndex. We obtained venue‐level EGM expenditure data from the local licensing authority for all venues in the study area. We compared the prevalence of gambling‐related harm among patrons aggregated at the venue level with the estimated mean EGM expenditure for each adult resident in the venue's service area using a Huff model, correlation analysis and multivariate binomial regression. Findings Aggregated to the venue level ( n  = 62), per‐capita EGM expenditure was correlated significantly with rates of gambling‐related harm ( r  = 0.27, n  = 62, P  = 0.03). After adjusting for venue type and number of EGMs , an increase in mean per‐capita monthly EGM expenditure from $ AU 10 to $AU150 was associated with a doubling in the prevalence of gambling‐related harm from 9% (95% CI  = 6–12%) to 18% (95% CI  = 13–23%). Conclusions A s suggested by the T otal C onsumption T heory of gambling, aggregate patron electronic gaming machine expenditure predicts the prevalence of gambling‐related harm at the venue level.

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