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Scene Graph and Frame Update Algorithms for Smooth and Scalable 3D Visualization of Simulated Construction Operations
Author(s) -
Kamat Vineet R.,
Martinez Julio C.
Publication year - 2002
Publication title -
computer‐aided civil and infrastructure engineering
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 2.773
H-Index - 82
eISSN - 1467-8667
pISSN - 1093-9687
DOI - 10.1111/1467-8667.00272
Subject(s) - computer science , visualization , scalability , credibility , graphics , scene graph , software , graph , computer graphics , graph drawing , variety (cybernetics) , domain (mathematical analysis) , graph layout , frame (networking) , rendering (computer graphics) , theoretical computer science , computer graphics (images) , data mining , programming language , artificial intelligence , database , mathematical analysis , mathematics , political science , law , telecommunications
One of the prime reasons inhibiting the widespread use of discrete‐event simulation in construction planning is the absence of appropriate visual communication tools. Visualizing modeled operations in 3D is arguably the best form of communicating the logic and the inner working of simulation models and can be of immense help in establishing the credibility of analyses. New software development technologies emerge at incredible rates that allow engineers and scientists to create novel, domain‐specific applications. The authors capitalized on a computer graphics technology based on the concept of the scene graph to design and implement a general‐purpose 3D visualization system that is simulation and CAD‐software independent. This system, the Dynamic Construction Visualizer, enables realistic visualization of modeled construction operations and the resulting products and can be used in conjunction with a wide variety of simulation tools. This paper describes the scene graph architecture and the frame updating algorithms used in designing the Dynamic Construction Visualizer.

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