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A Platform for User‐Tailored Interaction Development in 2D, 3D, and VR
Author(s) -
Encarnacao L. Miguel,
Fechter Jürgen,
Grunert Thomas,
Straßer Wolfgang
Publication year - 1996
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.1530433
Subject(s) - computer science , implementation , human–computer interaction , component (thermodynamics) , software , development environment , user interface , multimedia , software engineering , operating system , physics , thermodynamics
The discussion on the advantages and disadvantages of 2D, 3D, and VR interfaces and their applicability to different types of systems, users, and information led to a series of stand‐alone implementations that lack the possibility of realizing an integrated approach. The acceptance of the different interaction techniques will depend on their success in practical applications, i.e. with systems that are used by different users for different purposes. Since this acceptance is especially hard to achieve in computer‐critical environments, such as medicine, we developed a software environment that allows for the development, integration, and user‐centered evaluation of existing and new interaction techniques for their use in medical applications. This environment is equipped with an innovative message‐passing functionality that provides the communication to and among application objects in 2D, 3D, and VR. Furthermore, the environment contains a component for user‐adapted interaction and system support at runtime.