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Contextual Animation of Gestural Commands
Author(s) -
Kurtenbach G.,
Moran T. P.,
Buxton W.
Publication year - 1994
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.1350305
Subject(s) - computer science , human–computer interaction , animation , key (lock) , mechanism (biology) , computer animation , computer graphics (images) , philosophy , computer security , epistemology
Drawing a mark can be an efficient command input technique when using a pen‐based computer. However, marks are not intrinsically self‐explanatory as are other interactive techniques such as buttons and menus. We present design principles for interaction mechanisms which make marks self explanatory for novices but still allow experts to use efficient command marks. The key notion is that use of the explanation mechanism physically trains a novice to use the efficient command marks. Two novel interaction mechanisms we have developed using these principles are presented.

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