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Sketching 3D models with 2D interaction devices
Author(s) -
Branco Vasco,
Costa António,
Ferreira F. Nunes
Publication year - 1994
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.1330489
Subject(s) - computer science , computer graphics (images) , human–computer interaction
The creation of a 3D shape using CAD tools, namely solid modelers, is difficult and time‐consuming. Therefore, these systems are kept away from the conceptual phases of design, perhaps the most important in any product life cycle. The sketch is considered by many people as one of the fundamental techniques during a design's conceptual stages, as it enables high level design options to be explored at low cost. In general, this technique IS under‐appreciated in the computer graphics world. In this paper, we present a system called IDeS that tries to combine simplicity and intuition while drawing, with the useful features of the solid modelers, for example, CSG operators.