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A Computer Model For Pinscreen Simulation: A New Animation Paradigm
Author(s) -
Lopes Pedro Faria,
Gomes Mario Rui
Publication year - 1992
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.1110031
Subject(s) - computer science , raster graphics , animation , computer animation , interactive skeleton driven simulation , computer graphics (images) , image (mathematics) , computer graphics , artificial intelligence , computer facial animation , computer vision
Actual computer image and motion synthesis paradigms are presented in order to introduce a new computer animation paradigm that simulates the traditional pinscreen animation technique. Pinscreen is a very particular and difficult device that enables a “chiaroscuro” approach to image synthesis. The paper describes the traditional pinscreen technique, the way it is operated, results and related difficulties. An extended computer model, including colour and time extensions, to simulate the pinscreen is presented. Results achieved with vector and raster approaches are discussed. Advantages and possibilities of the method when compared with the traditional method and the problems that arise from this technique will also be explained. Finally current and future work is referenced.