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Metamorphosis of Polyhedral Surfaces using Decomposition
Author(s) -
Shlafman Shymon,
Tal Ayellet,
Katz Sagi
Publication year - 2002
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.00581
Subject(s) - morphing , animation , computer science , computer graphics (images) , computer graphics , projection (relational algebra) , boundary (topology) , polygon mesh , surface (topology) , computer animation , boundary representation , decomposition , representation (politics) , algorithm , mathematics , geometry , mathematical analysis , ecology , politics , political science , law , biology
This paper describes an algorithm for morphing polyhedral surfaces based on their decompositions into patches. The given surfaces need neither be genus‐zero nor two‐manifolds. We present a new algorithm for decomposing surfaces into patches. We also present a new projection scheme that handles topologically cylinder‐like polyhedral surfaces. We show how these two new techniques can be used within a general framework and result with morph sequences that maintain the distinctive features of the input models. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Boundary representations I.3.7 [Three‐Dimensional Graphics and Realism]: Animation

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