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A High Performance Solver for the Animation of Deformable Objects using Advanced Numerical Methods
Author(s) -
Hauth Michael,
Etzmuss Olaf
Publication year - 2001
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.00524
Subject(s) - animation , solver , computer science , exploit , computer graphics (images) , computer animation , interactive skeleton driven simulation , work (physics) , computer vision , computational science , artificial intelligence , computer facial animation , mechanical engineering , computer security , programming language , engineering
Physically based modelling of deformable objects has become the most popular technique to model textiles, skin or human tissue. The crucial problem in the animation of deformable objects is the solution of the resulting differential equations. Recently fast solutions have been presented. In this work we will first give a theoretical analysis and then exploit special properties of the system and advanced numerical techniques to achieve further speed‐ups of the simulations. Also, higher accuracy, leading to higher quality animations, will be achieved and an error bound is enforced.