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Integrating Behavioural Animation Techniques
Author(s) -
Monzani JeanSébastien,
Caicedo Angela,
Thalmann Daniel
Publication year - 2001
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.00523
Subject(s) - computer science , animation , computer graphics (images) , computer facial animation , non photorealistic rendering , computer animation , human–computer interaction , artificial intelligence
Our research focuses on animating autonomous virtual humans which are able to take decisions by themselves. We especially address in this paper the technical problem of integrating altogether the physical simulation of agents (represented as virtual humans in a 3D environment) and their behaviours and motivations, driven by a Beliefs, Desires and Intentions architecture. We also explain how goals drive plans, and how an agent can coherently handle concurrent tasks.