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Interactive Line Art Rendering of Freeform Surfaces
Author(s) -
Elber Gershon
Publication year - 1999
Publication title -
computer graphics forum
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.578
H-Index - 120
eISSN - 1467-8659
pISSN - 0167-7055
DOI - 10.1111/1467-8659.00322
Subject(s) - computer graphics (images) , rendering (computer graphics) , computer science , non photorealistic rendering , line drawings , real time rendering , image based modeling and rendering , computer vision , artificial intelligence , engineering drawing , animation , computer animation , computer facial animation , engineering
In recent years, synthetically created line art renderings have reached quality levels that are aesthetically pleasing. Moreover, the sketch based approach was found to be quite capable at conveying geometrical information in an intuitive manner. While a growing interest in this type of rendering method has yielded successful and appealing results, the developed techniques were, for the most part, too slow to be embedded in real time interactive display. This paper presents a line art rendering method for freeform polynomial and rational surfaces that is capable of achieving real time and interactive display. A careful preprocessing stage that combines an a‐priori construction of line art strokes with proper classification of these strokes, allows one to significantly alleviate the computational cost, in real time, of the sketch based rendering, and enables interactive line art display.

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