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Creating Mathematical Contexts with Logo
Author(s) -
Yelland Nicola
Publication year - 1997
Publication title -
british journal of educational technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.79
H-Index - 95
eISSN - 1467-8535
pISSN - 0007-1013
DOI - 10.1111/1467-8535.00028
Subject(s) - logo (programming language) , citation , computer science , mathematics education , library science , mathematics , programming language
In Mindstorms, Papert (1980) shared a vision of education in which the learner was both active and in control. He discussed the ways in which computers could affect the way that people think and learn and offered Logo as a vehicle that would assist in this process, since he thought that it could “contribute to mental processes not only instrumentally but in more essential, conceptual ways, influencing how people think even when they are far removed from a computer ...” (p. 4).

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