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Deception in Turret Defense Game: Information Limiting Strategy to Induce Dilemma
Author(s) -
Daigo Shishika,
Alexander Von Moll,
Dipankar Maity,
Michael Dorothy
Publication year - 2025
Publication title -
ieee open journal of control systems
Language(s) - English
Resource type - Magazines
eISSN - 2694-085X
DOI - 10.1109/ojcsys.2025.3611726
Subject(s) - robotics and control systems
Can deception exist in differential games? We provide a case study for a Turret-Attacker differential game, where two Attackers seek to score points by reaching a target region while a Turret tries to minimize the score by aligning itself with the Attackers before they reach the target. In contrast to the original problem solved with complete information, we assume that the Turret only has partial information about the maximum speed of the Attackers. We investigate whether there is any incentive for the Attackers to move slower than their maximum speed in order to “deceive” the Turret into taking suboptimal actions. We first describe the existence of a dilemma that the Turret may face. Then we derive a set of initial conditions from which the Attackers can force the Turret into a situation where it must take a guess.

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