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Time spent playing video games is unlikely to impact well-being
Author(s) -
Matti Vuorre,
Niklas Johannes,
Kristoffer Magnusson,
Andrew K. Przybylski
Publication year - 2022
Publication title -
royal society open science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.84
H-Index - 51
ISSN - 2054-5703
DOI - 10.1098/rsos.220411
Subject(s) - entertainment , competition (biology) , video game , well being , psychology , mental health , advertising , internet privacy , computer science , business , multimedia , political science , ecology , law , biology , psychotherapist

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