z-logo
open-access-imgOpen Access
Time spent playing video games is unlikely to impact well-being
Author(s) -
Matti Vuorre,
Niklas Johannes,
Kristoffer Magnusson,
Andrew K. Przybylski
Publication year - 2022
Publication title -
royal society open science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.84
H-Index - 51
ISSN - 2054-5703
DOI - 10.1098/rsos.220411
Subject(s) - entertainment , competition (biology) , video game , well being , psychology , mental health , advertising , internet privacy , computer science , business , multimedia , political science , ecology , law , biology , psychotherapist

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom