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Food consumption during screen time in adolescents
Author(s) -
Sichieri Rosely,
Rodrigues Renata,
ESTIMA Camilla,
Yokoo Edna,
GombiVaca Maria Fernanda
Publication year - 2015
Publication title -
the faseb journal
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.709
H-Index - 277
eISSN - 1530-6860
pISSN - 0892-6638
DOI - 10.1096/fasebj.29.1_supplement.585.10
Subject(s) - screen time , habit , environmental health , consumption (sociology) , obesity , medicine , added sugar , eating behavior , gerontology , psychology , social psychology , social science , sociology
Oveweight and obesity are increasing in Brazilian adolescents and this nutritional imbalance is a result of high caloric consumption associated with low energy expenditure. The goal of the present study is to assess foods consumed during screen use in adolescents. Four hundred and forty four students from public schools in the city of Niterói, Rio de Janeiro, Brazil, attending 6 th and 7 th grades participated in the study. Students were from both gender and mean age were 12 years old. Foods and drinks consumed while watching tv and use of computer and videogames were assessed through a questionnaire developed for the study. Half of the sample reported used screen more than three hours a day. Almost all sample (92%) eat while watch television, 55% when play videogames and 65% when use computer. Foods/drinks most consumed were sugar sweetened beverages, such as industrialized fruit juices (73%) and soda (72%), followed by fruits (64%), popcorn (51%) and cookies (50%). Adolescents should be discouraged to associate food consumption while use sedentary behaviors such as use of screen time, since both behaviors contribute to weight gain, eating in absence of hunger and eating as habit. Policy makers should address these issues in nutrition recommendation and guidelines.

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