Premium
Playing a Jeopardy‐like quiz game to integrate new material in A & P
Author(s) -
Halpin Patricia A.
Publication year - 2010
Publication title -
the faseb journal
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.709
H-Index - 277
eISSN - 1530-6860
pISSN - 0892-6638
DOI - 10.1096/fasebj.24.1_supplement.445.14
Subject(s) - class (philosophy) , mathematics education , likert scale , scale (ratio) , psychology , medical education , multimedia , medicine , computer science , artificial intelligence , developmental psychology , physics , quantum mechanics
Anatomy & Physiology (A&P) is taught nationwide to allied health majors who use a wide variety of learning styles to learn the material. Many students are challenged to rapidly learn new material and at the same time to integrate the new material with their growing knowledge base. In an effort to solve this problem the class plays a Jeopardy‐like quiz game at the end of each unit of new material. The class of 30 is divided into six equal groups. Each group gets the opportunity to answer one question each round. They discuss the question and answer as a group. The winning team each week is given credit that is added to their individual grades. Using a Likert scale the class was surveyed and it was determined that 83% strongly agreed (5) that playing the game helped them review the new material. It was also determined that playing the game was a good way to integrate old material into the material of that day's lecture (39% strongly agreed (5) + 52% agreed (4)). Another benefit of the game is that the students felt it was a good way to review material for exams (26% strongly agreed (5) + 39% agreed (4)). When asked if they liked playing the game most of the class responded favorably (35% strongly agreed (5) + 43% agreed (4)). In conclusion playing the game provides a fun learning tool for students to review and integrate new material.