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Next Generation Computer Assisted Instruction: A Serious Gaming/Immersion Environment for Medical Education
Author(s) -
Nosek Thomas M.,
Cohen Mark,
Matthews Anne,
Papp Klara,
Wolf Nancy,
Wrenn Gregg,
Wiesner Georgia L.
Publication year - 2006
Publication title -
the faseb journal
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 1.709
H-Index - 277
eISSN - 1530-6860
pISSN - 0892-6638
DOI - 10.1096/fasebj.20.4.a13-d
Subject(s) - virtual learning environment , instructional simulation , virtual reality , multimedia , computer science , learning environment , medical education , psychology , human–computer interaction , mathematics education , medicine
We are constructing an interactive, simulated “Tower of Learning” for the self‐paced learning of Clinical Cancer Genetics by medical students. The environment uses gaming theory to engage students into achieving specific learning objectives as a prerequisite for advancement to “higher levels” in the learning hierarchy (see Foreman, Educause Review, July/August, 2003, pg 12, www.educause.edu/ir/library/pdf/erm0340.pdf ). The first few levels include reference areas and virtual laboratories where students achieve the basic underpinnings of Cancer Genetics. A virtual microscope and hot links to learning resources (many originally created for this application) help the students achieve the learning objectives. The next seven levels apply these principles to clinical practice. A virtual attending physician and four virtual patients, available for questioning through virtual video conferencing, enrich each floor of the tower. The physician and patients challenge students with questions throughout that they answer in the system to demonstrate achievement of competencies. The pinnacle clinical simulation challenges the learner to integrate all information in the application to demonstrate mastery and to “win” the game. Our hope is that this next generation immersion environment will so engage students comfortable with modern information technology, that it will motivate them to fully explore the total milieu actively and enjoy the challenge and intellectual satisfaction of mastering difficult material. (Support: PHS, NCI R25 CA092357‐01A2)