
Interactive Learning Media Based on Android for Computer Programming Course
Author(s) -
Andini Dani Achmad,
Andani Achmad,
Zagita Marna Putra
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/875/1/012040
Subject(s) - android (operating system) , computer science , multimedia , human–computer interaction , operating system
Computer Programming is one of the basic compulsory subjects for the electrical engineering field. This subject needs continuous practice so that it can be mastered well. This study aims to develop an interactive learning media based on Android so that students can practice anywhere. The interactive learning media for computer programming course takes in explanation of operator c++, input-output statement, program structure, data type, condition, repetition, string, and array, complemented with evaluation facility using the cosine similarity method so that the automated essay scoring feature is available. Interactive features provided in this learning media are the auto complete syntax and function in the code editor. For the evaluation used the black box testing method to test the functionally of the android application and the distribution of questionnaire to determine the response of students. The responses of student have proven that the level of practically of this interactive learning media is 87.5%.