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Study of Artificial Intelligence into Checkers Game using HTML and JavaScript
Author(s) -
K. K. Idzham,
M. W. N. Khalishah,
Yohanes Steven,
M. S. M. F. Aminuddin,
H. N. Syawani,
Azlan Mohd Zain,
Yusman Azimi Yusoff
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/864/1/012091
Subject(s) - javascript , computer science , exploit , game design , game programming , artificial intelligence , heuristic , process (computing) , game developer , human–computer interaction , programming language , game design document , computer security
Artificial Intelligence (AI) in the game industry matures and continues to expand due to its capabilities to explore and exploit in bringing gaming to life. In this paper, we described the game design for the game Checkers, which is developed by using an AI heuristic approach using HTML and JavaScript. A group of people chosen in this study to test the game, which is a validation process to confirm that the game goes as per requirement. The testing activity ends after the final bug fix and the result shows that the game executes properly as expected. The result indicates that the game meets the objective of the system, which is the game, may learn and explore by itself as a heuristic element.

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