
Design and Development of Campus Environment Display System Based on Augmented Reality Technology
Author(s) -
Shijie Wang,
Huaqun Liu,
Hou Shu,
Xinzhe Zhang,
Yu Zhang
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/790/1/012031
Subject(s) - augmented reality , computer science , beijing , human–computer interaction , computer graphics (images) , multimedia , software , field (mathematics) , mixed reality , mathematics , political science , law , pure mathematics , china , programming language
With the rapid development of augmented reality technology and the continuous improvement of people’s needs in various aspects, people are more looking forward to interactive, real-time augmented reality systems. In the field of physical display, Augmented Reality Technology provides a more convenient channel for people to experience various objects at zero distance, and reforms a new form of physical display. Including campus display, AR augmented reality technology creates a new display experience for users. This project uses Beijing Institute of Graphic Communication as the research model. In the early stage, the scene was modeled using Cinema 4D software. In the later stage, the scene was interactively designed using Unity 3D. The Vuforia engine was used to detect and track feature points and match them. After superimposing on the scene, we explored the optimization strategy of AR augmented reality technology in campus display applications.