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Application of VR virtual reality in film and television post-production
Author(s) -
Dan Chen,
Fan Yang
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/750/1/012163
Subject(s) - virtual reality , production (economics) , multimedia , reality television , immersion (mathematics) , computer science , narrative , augmented reality , mixed reality , human–computer interaction , advertising , art , business , mathematics , literature , pure mathematics , economics , macroeconomics
In recent years, VR virtual reality has gradually become a hot topic in society. As a medium integrating computer technology, imaging technology and human-computer interaction technology, VR virtual reality brings both a new interactive narrative method in the evolution of media and New means of communication in the era of text change. The purpose of this article is to analyze the current situation of the application of VR virtual reality in film and television post-production, and analyze the predicament of VR virtual reality in film and television post-production in order to help film and television post-production. In this paper, through a questionnaire survey and random selection of 50 students for digital image synthesis majors who have participated in digital film and television special effects production in a university, the survey results are collated and analyzed. 94.69% of students believe that VR virtual reality is in film and television post-production. The application makes the work more colorful. The application of VR virtual reality technology in the late stage of film and television has promoted the development of diversified creation and the development of film and television post production. At the same time, the application of VR virtual reality technology has improved the efficiency of film and television production, reduced the cost of physical setting, and saved resources.

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