
Application of Artificial Intelligence Technology in Basketball Games
Author(s) -
Zhenghao Liu
Publication year - 2020
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/750/1/012093
Subject(s) - basketball , field (mathematics) , test (biology) , computer science , artificial intelligence , plan (archaeology) , reliability (semiconductor) , athletes , multimedia , simulation , paleontology , mathematics , archaeology , biology , pure mathematics , history , medicine , power (physics) , physics , quantum mechanics , physical therapy
With the vigorous development of computer technology, artificial intelligence technology has also been greatly improved, and its application in sports competitions has become more and more widespread. The basketball game is a fierce rivalry under the team. In addition to testing the physical fitness of athletes, the ability to independently coordinate and plan athletes needs to be tested. Artificial intelligence has great application value in basketball games. Applying artificial intelligence technology to field decision-making in basketball games, real-time display of basketball game field data in real time, assisting coaches in field analysis and decision-making, can provide targeted training goals for daily training, and has strong application value. In this paper, an artificial intelligence assisting system for basketball game field decision-making is constructed to explore the application of artificial intelligence technology in basketball games. This paper tests the system proposed in this article through simulation experiments. The test results show that in the module test, the module error rate is 0.5%, the reliability is high, the module functions can be basically realized, the system responds quickly, and the security is high. The results of this paper will provide a good paradigm role for the application of artificial intelligence in sports competitions.