
Interaction 3D Human Anatomy of Ear, Nose, Throat Using Mix Reality
Author(s) -
M F Syahputra,
R F Rahmat,
Devira Zahara,
Muhammad Arfiza Putra Saragih,
M. Anggia Lubis,
M A Muchtar,
U Andayani
Publication year - 2019
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/648/1/012034
Subject(s) - gesture , throat , computer science , nose , human–computer interaction , ear nose and throat , animation , multimedia , computer graphics (images) , anatomy , artificial intelligence , medicine
The development of information technology in the future will continue to grow and full of innovations, all shortcomings in an application or equipment will continue to be minimized, all ways to simplify and efficiently a technology are continuously looked for and developed by experts in their respective fields. The frequent use of 3D objects and animation in medical learning media is felt to be incomplete without the direct interaction of users with modern computers so that users are more interested in learning for Ear, Nose and Throat. Therefore, in this study, an interaction system was made on the Ear Nose Throat medical learning application using Microsoft HoloLens. In this study used interactions that use hand gesture and voice input. The results of this study, users will be able to interact with the Ear, Nose and Throat using Microsoft HoloLens. With this extensive application, it will facilitate users in Ear, Nose and Throat medical learning more interactively with the unique features of applications that use voice input and hand gesture.