
Research on Interactive Design of Children’s Public Space based on VR Technology
Author(s) -
Yu Qing Tang,
Na Qi,
Ting Zhou
Publication year - 2019
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/573/1/012088
Subject(s) - mainstream , space (punctuation) , public space , enthusiasm , creativity , dimension (graph theory) , perspective (graphical) , psychology , computer science , human–computer interaction , social psychology , engineering , political science , architectural engineering , mathematics , artificial intelligence , pure mathematics , law , operating system
Children’s public space is one of the important standards of the society reflecting the completeness of children’s growth environment. It is the mainstream of public space development to connect VR technology with children’s public space in the new era. Through the analysis of the public space which had direct interaction with the group activities of children, from the perspective of multiple sensory experiences, some interactive design principles of children’s public space were summarized under the condition of VR technology and a new model of children’s public space were redefined. It will beneficial to realize the emotional connection of children’s new dimension, and will promote their enthusiasm for exploring unknown things and the unique creativity of self-space.