
Research on Motion Control of Tracked vehicle in Virtual Reality
Author(s) -
Wenxue Liu,
Yingchun Zhou,
Tao Wang
Publication year - 2019
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/569/4/042005
Subject(s) - virtual reality , computer science , immersion (mathematics) , motion (physics) , trajectory , position (finance) , realization (probability) , motion control , vega , computer vision , simulation , artificial intelligence , robot , mathematics , statistics , physics , finance , astronomy , pure mathematics , economics
Based on the preview-following theory, the control method of following the polygonal trajectory is designed in combination with the manipulating rules and driving experience of drivers after establishing sliding model and analysing moving characteristics of the tracked vehicle. And with the combination of Creator and Vega Prime, the autonomous movement of tracked vehicle is realized to meet the immersion and real-time requirements in the virtual environment. The experimental results show that the tracked vehicle can effectively avoid the obstacles to reach the expected target position, which proves the effectiveness of this control method. And this also provides a reference for the realization of the motion control of tracked vehicles and the driver’s driving training.