
Construction safety education system based on virtual reality
Author(s) -
Bin Feng,
Zhao Xi,
Yi Chen,
Wang Gui Ping
Publication year - 2019
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/563/4/042011
Subject(s) - virtual reality , bridge (graph theory) , animation , computer science , training system , hazard , system safety , engineering , human–computer interaction , simulation , computer graphics (images) , medicine , chemistry , organic chemistry , reliability engineering , economics , economic growth
In view of the shortage of traditional construction safety education in China, this paper introduces virtual reality technology into the field of safety education. The virtual reality construction safety training system designed allows multiple experiencers to be physically, visually and tactfully present at the same time. In the virtual scene of construction accident safety hazard, the experiencer completes the consciousness migration that corresponds the virtual scene to the real scene, thereby avoiding the safety accident in the real construction and maximizing the safety education effect. The overall architecture of this work includes the virtual reality system and the vibration system. The scene model in the virtual reality system is mainly 3D modeling with 3Dmax, and the Unity game engine is used for animation and interaction design. Because the system is mainly for traffic construction and construction units, the design scene mainly includes three major parts: bridge construction scene, road construction scene and tunnel construction scene. The vibrating system is designed to enhance the virtual experience. The system communicates with the host to acquire the corresponding vibration signal and drive six low-frequency vibrating horns, so that the experiencer have a strong sense of vibration.