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Evaluation of a virtual learning object with augmented reality technology for teaching of the computer parts
Author(s) -
Isabel Romero,
Honorio Romero,
Kathy Sierra,
A. D. Morales,
Sergio Álvarez Sánchez
Publication year - 2021
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/1154/1/012019
Subject(s) - augmented reality , computer science , object (grammar) , relevance (law) , quality (philosophy) , usability , resource (disambiguation) , virtual reality , human–computer interaction , population , multimedia , mathematics education , psychology , artificial intelligence , medicine , computer network , philosophy , environmental health , epistemology , political science , law
This article refers to the evaluation of the Virtual Learning Object (OVA) Computer AR, OVA with augmented reality technology to facilitate the teaching-learning of the concepts of computer maintenance, related to the internal parts of the computer, with the sixth grade students of the COLMERCEDES educational institution. The methodological design with a quantitative and descriptive approach involved the application of the OVA quality assessment instrument called LORI (Learning Object Review Instrument), under OVA quality assessment dimensions and criteria, which determine that it is a quality digital teaching resource. The quantitative descriptive analysis focuses on the assessments of students and teachers when exploring the tool and its contents, aspects such as motivation, usability, accessibility, among others, are measured, so that the relevance of designing and using interactive virtual objects with augmented reality technology for teaching and learning the basic concepts related to the internal parts of the computer is concluded. Among the results obtained were positive, it was evident that the OVA designed met the quality criteria to obtain a high assessment by the population under study, concluding that it was appropriate to design an OVA with augmented reality to generate contributions to the teaching and learning processes on concepts related to the internal parts of the computer. The data in the dimensions of evaluation with a low tendency indicate that it should be complemented with a contextualized setting, so that it can be adapted to the characteristics and needs of the students.

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