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Testing MARBEL: A interactive game for introducing professions to early childhood
Author(s) -
Mirna Purnama Ningsih,
S R Mubaroq,
Ega Prasetya,
F Alamsari
Publication year - 2021
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/1098/3/032005
Subject(s) - jigsaw , educational game , theme (computing) , early childhood , game based learning , mathematics education , test (biology) , computer science , game design , multimedia , game testing , psychology , game developer , developmental psychology , game design document , world wide web , paleontology , biology
Software technology developing rapidly influences developments in various fields, including in education. The use of game as a learning tool is also carried out in early childhood learning. Children can learn in a fun way using games. This study aims at analysing the Marbel mobile game as a learning tool in early childhood. Particularly, it is on the theme of profession to introduce various types of professions. The study was conducted by observing the game, being tested using a heuristic and an educational criteria test. The results show that the Marbel Profession game can be used as an early childhood learning tool, can stimulate early cognitive development such as jigsaw puzzles, guessing pictures, guessing pictures quickly, and changing colours.

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