
Lumion animation for digital learning: Is it applicable in both Industrial and educational contexts?
Author(s) -
M Ramdhaniati,
Budi Mulyanti
Publication year - 2021
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/1098/2/022113
Subject(s) - animation , computer science , variety (cybernetics) , computer animation , multimedia , completeness (order theory) , human–computer interaction , engineering drawing , computer graphics (images) , engineering , artificial intelligence , mathematics , mathematical analysis
Digitalization has been rapidly implemented in a variety of contexts, including industry and education. This paper sought to investigate the use of Lumion Animation for digital learning in both the industry and education. Lumion Animation was compared to such other commonly used applications as AutoCad, SketchUp, and 3DX Max. It has been found that Lumion Animation provides both practicality and completeness of users’ needs, particularly ones related to animation. It is also implied that Lumion Animation is relevant in both industrial and educational contexts.