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Eye-hand movement in 3D displays: A structural equation modeling approach
Author(s) -
Yogi Tri Prasetyo,
Retno Widyaningrum
Publication year - 2021
Publication title -
iop conference series. materials science and engineering
Language(s) - English
Resource type - Journals
eISSN - 1757-899X
pISSN - 1757-8981
DOI - 10.1088/1757-899x/1072/1/012059
Subject(s) - parallax , stereoscopy , eye movement , computer science , computer vision , movement (music) , artificial intelligence , projection (relational algebra) , fitts's law , task (project management) , stereo display , index (typography) , engineering , algorithm , philosophy , systems engineering , world wide web , aesthetics
Eye-hand movements are two important parameters to evaluate the User Experience (UX) in the stereoscopic display (3D). The current study utilized structural equation modeling (SEM) to derive the causal relationship between parallax, index of difficulty (ID), eye movement, hand movement, eye index performance (IP eye), and hand index performance (IP hand) simultaneously. 10 participants voluntarily participated in the current study and they were asked to perform a multi-directional Fitts’ Law task in the projection-based stereoscopic display. The results indicated that parallax had significant effects on eye movement time and hand movement time. In addition, ID was found to have significant effects on eye movement time and hand movement time. Interestingly, parallax and ID were found to have significant effects on IP eye, however, no significant effects were found on IP hand. These findings could be very beneficial for UX researchers and projection-based stereoscopic display developers especially in terms of evaluating UX of an interface.

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