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“Storyboard That” Platform to Boost Students’ Creativity: Can It Become Real?
Author(s) -
Wahjuningsih Eka,
Asih Santihastuti,
Inung Diah Kurniawati,
U. M. Arifin
Publication year - 2020
Publication title -
iop conference series. earth and environmental science
Language(s) - English
Resource type - Journals
eISSN - 1755-1307
pISSN - 1755-1315
DOI - 10.1088/1755-1315/485/1/012095
Subject(s) - storyboard , creativity , courage , computer science , mathematics education , multimedia , psychology , political science , social psychology , law
The 21st century has urged teachers to be more creative in helping the students to understand the materials more easily. The vast changing of technology should have been able to make it even easier. Teachers should have been aware and take the advantage that technology can help them make the situation in the classroom more alive because their students belong to generation Z who cannot be separated from technological devices. However, there are only few teachers who know that integrating technology in the classroom can actually make the students more creative. It is due to the reason that there are not many teachers who are confident and have courage to integrate technology in the classroom or what technology they have to integrate. Therefore, this article tries to highlight the usage of “Storyboard That” as one of the platforms that can help the students to become more creative.

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